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Section Styles spotlight-header
I am an
Immersive Designer
Jessica Brillhart
Presented by society for science
MY PATH
How I became a filmmaker, innovator, and immersive designer.
MAJOR INFLUENCES
There wasn’t a rulebook for what I wanted to do.
I was always interested in a lot of different things. If I’d listened to some of the people around me and chose a more conventional path, I would have missed out on building a career that was shaped around me and the things I care about. It wasn’t always easy, but if you feel a pull to create a life that you don’t have any specific models for, go for it. You could become the model for someone else.
Major Milestones
Discovering “iMovie”
My dad introduced me to “iMovie”, where I learned how to move clips around, and it blew my mind. I became really interested in editing and would try to track down books to teach myself tools like Final Cut, so I could learn how to bring all the pieces together to tell a story.
Introduction to Virtual Reality
I love programming and figuring things out, but I’m not a programmer or an engineer. So when I got an email from an engineer asking if I wanted to take on a project with an immersive technology team, I thought it was a mistake. It wasn’t, and that became my introduction to the world of virtual reality.
Becoming Director of the MXR Lab
I was always interested in understanding how to make the most of the technologies I was using, so I was excited to be invited to become the Director of the Mixed Reality (MXR) Lab at the USC Institute for Creative Technologies. It was an opportunity to apply a research lens to my work.
Things I learned
along the way:
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PHOTOGRAPHER: Tandem Photo • Illustrator: Eira Gemanil
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